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Yoshinori Kitase Talks Authentic Last Fantasy 7 Growth and Launch

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Sq. Enix’s Yoshinori Kitase, who directed 1997’s Final Fantasy VII, has revealed that he didn’t actually understand how fashionable the sport was outdoors Japan till 5 years later.

Over on the PlayStation Weblog, Kitase reminisced concerning the authentic Last Fantasy VII‘s growth and launch, and said that whereas gross sales information urged it was doing effectively, he didn’t understand the extent of its recognition till 2002 when he went on a Last Fantasy X promotional tour to Europe and North America.

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“From the gross sales information, I may see it was promoting effectively to individuals everywhere in the world – however again then we didn’t actually have the chance to work together with our world followers, so I didn’t actually have a way of simply how well-received it was,” Kitase wrote. “I solely actually understood 5 years later in 2002, once we launched Last Fantasy X on PlayStation 2. I went on a promotional tour of Europe and North America for the primary time – it was the primary likelihood I’d ever needed to meet with worldwide followers and plenty of of them introduced their copies of Last Fantasy VII for me to signal. That’s once I actually felt the extent of our success for the primary time – it was very memorable to say the least.”

Kitase additionally mentioned that the workforce was solely capable of ship Last Fantasy VII with “a big quantity of film cutscenes” because of the reminiscence that CD ROMs needed to provide on the time.

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Now you can play the PlayStation 4 port of the unique Last Fantasy VII by way of PlayStation Now.

[Supply: PS Blog]

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