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Ultimate Fantasy XIV Turns into Most Worthwhile Ultimate Fantasy Sport Ever

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Sq. Enix just lately handled the media to a preview of the upcoming Final Fantasy XIV: Endwalker enlargement. Through the occasion, Producer and Director Naoki Yoshida revealed that Ultimate Fantasy XIV is now essentially the most worthwhile Ultimate Fantasy recreation ever. It additionally now boasts greater than 24 million gamers.

Ultimate Fantasy XIV’s preliminary 2010 PC launch didn’t go easily after a whole lot of points led to it being considered a failure and unfinished. The title struggled on for 2 years earlier than the servers had been closed in 2012. Yoshida was introduced in to show the sport round and it was rebuilt from the ground up. It was lastly rereleased as Final Fantasy XIV: A Realm Reborn in 2013, this time on PS3 too. By 2015 Ultimate Fantasy XIV had reached 4 million gamers. When Stormblood was launched in 2017, that quantity had elevated to 10 million. Now it has reached a complete of 24 million gamers and Sq. Enix isn’t resting on their laurels, ultimately aiming to hit 30 million players.

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Because of its lengthy life and massive participant base, Ultimate Fantasy XIV is now the franchise’s most worthwhile title. As recounted by IGN, Yoshida commented on Ultimate Fantasy XIV’s historical past and his hopes for the longer term:

You all know simply how arduous issues had been for us with the unique Ultimate Fantasy 14. Since then, we had been capable of rework the title into one that gives a serious contribution to our firm’s income.

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It’s maybe unbecoming of me to say however when it comes to our enterprise, we’ve been capable of obtain nice success. Transferring ahead, we’re going to spare no expense with our investments to make sure that this recreation continues to be one which our gamers can take pleasure in.

Subsequent month, Endwalker will conclude a narrative arc that’s been operating since Ultimate Fantasy XIV’s unique launch in 2010, the place Hydaelyn and Zodiark will lastly resolve their battle. The enlargement will even add new locations, enemies, jobs, a new raid, more dungeons, a new tribe, and a level cap increase amongst different issues. Preorders for Endwalker have increased by 160% in comparison with Shadowbringer; preorders grant 4 days of early entry starting on November 19. Those that haven’t preordered Endwalker will be capable to play the brand new content material on November 23.

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[Source: PlayStation Blog, IGN]



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