Playstation

Far Cry 6 On PS5 & Xbox Collection X Will not Function Ray-Tracing, Confirms Ubisoft – PlayStation Universe

Advertisement

Advertisement

The PS5 and Xbox Collection X/S variations of upcoming open-world sequel Far Cry 6 won’t characteristic ray-tracing, the 3D staff lead programmer for Ubisoft has revealed.

Talking throughout an interview with WCCFTech, Stephanie Brenham defined that the characteristic shall be obtainable completely on the PC model of Far Cry 6, as the corporate’s “goal has been to make the most of new {hardware} capabilities, optimizing efficiency concentrating on 4K and attaining 60 frames-per-second, as an illustration, all whereas making certain new sport options, like our dynamic climate system, are supported on all platforms.”

Advertisement

Far Cry 6 on consoles may even be lacking the AMD FidelityFX Tremendous Decision, though that is comprehensible as Ubisoft partnered with AMD to deliver this characteristic particularly to the PC.

Related Content – Sony PS5 Complete Guide – A Total Resource On PlayStation 5

Advertisement

Elsewhere, Brenham heaped reward on the inclusion of an SSD within the PS5 and Xbox Collection X/S, including:

SSDs are most likely essentially the most instantly hanging distinction. Loading in moments slightly than minutes is clearly improbable and it additionally provides us a distinct paradigm in comparison with older console’s HDDs.

Advertisement

Far Cry 6 is out for PS5, PS4, PC, Xbox Collection X/S, and Xbox One on October 7, 2021. You’ll be able to see the newest batch of trailers here, wherein Giancarlo Esposito provides some useful gameplay ‘ideas’ and solutions your questions.

[Source – WCCFTech]

Advertisement

Source by [author_name]

Advertisement
Advertisement

Related Articles

Back to top button